

There's a reason why not all software are the same: because they are different tools for different jobs. Introduce an FX derived from the RotoTraccking FX so you could animate single vector lines instead of only vector shapes. (or find a way to make the Warp Tool animatable, this is a different underlying technology but would be very powerfull if it could be animated!) The Warp Grid FX should be made applicable to the custombrush, that way you could always start with the original bitmap and only deform it once for every use, this way it won't accumulate blur. This would require less development time then building a complete vector drawing tool set. The most promising options for now seem to me, to built on the vector based drawing modes that are already present in TVPaint. In that respect nothing beats the directness of working with bitmap like we do in TVPaint.Īnd there are ways around the diminishing quality problem. It is also difficult to implement it in such a way that it remains userfriendly. For sure there are benefits to vectors, especially if they are used like in Toonboom in some sort of hybrid fashion to help maintain crisp bitmap lines.īut i imagine this requires quit a complex engine and i don't think it would be feasible to expect this to be implemented by TVPaint.
